
But Blizzard isn't the type to just recreate DotA or League of Legends and call it a day.
HEROES OF THE STORM BEST HEROES FOR EACH MAP MOD
It's not surprising that Blizzard would want to make a DotA-style game, considering the global success of the MOBA genre, and the fact that the original DotA scenario began life as a mod created on Blizzard's own Warcraft III world editor. Two competing acronyms seemed to gain popularity: MOBA, or Multiplayer Online Battle Arena, and the Gabe Newell-championed ARTS, or Action Real Time Strategy (owing to the genre's RTS roots as a mod of Warcraft III). For the most part, MOBA seems to have won out, although interestingly, Blizzard has not been using that term for Heroes of the Storm, preferring instead "Hero Brawler".

While the genre had previously been referred to simply as 'DotA' a more appropriate title was now needed. Following the success of DotA, a few new games quickly entered the market, including League of Legends and the Valve-created DotA 2. The objective of the game was to destroy the opponents' Ancient, a heavily guarded structure on the opposite side of the map. Unlike a traditional RTS where players gathered resources and built units, in DotA each player controlled just a single hero unit, which could be leveled up and equipped with powerful items.

Before the genre had a name, there was only Defense of the Ancients (DotA), a mod of Warcraft III, which gained attention for its quick-paced action play.

Unfortunately, Blizzard has yet to announce an open beta or release date for the game, but we were lucky enough to be invited to a hands-on session.įor the uninitiated, a quick intro into the world of MOBAs. Currently in technical alpha testing, Heroes of the Storm (previously known as Blizzard All Stars) is Blizzard's newest franchise, a free-to-play MOBA (or ARTS if you prefer) in the style of DotA and League of Legends featuring an all-star cast from the Diablo, Starcraft and Warcraft universes.
